DnD Stat Roller
A DnD stat roller generates your six ability scores by rolling 4d6 and dropping the lowest die for each score, the default method in the Player's Handbook. Each score ranges from 3 to 18 and averages about 12.24. This page also covers the standard array (15, 14, 13, 12, 10, 8) and 27-point buy.
| # | 4d6 (lowest dropped) | Score | Modifier |
|---|---|---|---|
| 1 | – | – | – |
| 2 | – | – | – |
| 3 | – | – | – |
| 4 | – | – | – |
| 5 | – | – | – |
| 6 | – | – | – |
Press Roll stats to roll six ability scores.
4d6 drop lowest probability
Range 3–18, average 12.24, most likely score 13. Modifier is (score − 10) ÷ 2, rounded down.
| Score | Modifier | Chance | This or higher |
|---|---|---|---|
| 3 | −4 | 0.08% | 100% |
| 4 | −3 | 0.31% | 99.92% |
| 5 | −3 | 0.77% | 99.61% |
| 6 | −2 | 1.62% | 98.84% |
| 7 | −2 | 2.93% | 97.22% |
| 8 | −1 | 4.78% | 94.29% |
| 9 | −1 | 7.02% | 89.51% |
| 10 | +0 | 9.41% | 82.48% |
| 11 | +0 | 11.42% | 73.07% |
| 12 | +1 | 12.89% | 61.65% |
| 13 | +1 | 13.27% | 48.77% |
| 14 | +2 | 12.35% | 35.49% |
| 15 | +2 | 10.11% | 23.15% |
| 16 | +3 | 7.25% | 13.04% |
| 17 | +3 | 4.17% | 5.79% |
| 18 | +4 | 1.62% | 1.62% |
Standard array and point buy
The standard array is 15, 14, 13, 12, 10, 8. Point buy gives you 27 points to spend on scores from 8 to 15. Set each score below to check your build.
| Ability | Score | Cost | Modifier |
|---|---|---|---|
| – | – | ||
| – | – | ||
| – | – | ||
| – | – | ||
| – | – | ||
| – | – |
27 points
Point buy cost table
| Score | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|
| Cost | 0 | 1 | 2 | 3 | 4 | 5 | 7 | 9 |
How the stat roller works
Roll: Each press of Roll stats rolls 4d6 six times, drops the lowest die from each set (shown crossed out), and adds the other three. The modifier for each score is (score − 10) ÷ 2, rounded down.
Standard array: If your table does not roll, every character uses the same six numbers: 15, 14, 13, 12, 10 and 8. They add up to 72 before modifiers, close to the 4d6-drop-lowest average of about 73.
Point buy: Every score starts at 8 and you have 27 points to spend. Raising a score to 13 costs 1 point per step; 14 costs 2 more and 15 costs 2 more, for 9 points in total. No score can go above 15 before background or species bonuses.
DnD Stat Roller FAQ
What are the stats in D&D?
D&D characters have six stats, called ability scores: Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma. Each score, usually 3 to 20, gives a modifier from (score - 10) / 2 rounded down, which you add to related d20 rolls.
How do you roll stats in D&D 5e?
Roll four six-sided dice, drop the lowest, and add the other three. Repeat six times and assign the six totals to your ability scores. Many tables use the standard array or point buy instead, so check with your DM.
What is the standard array in 5e?
The standard array is 15, 14, 13, 12, 10 and 8. You assign each number to one ability score, then apply bonuses from your background (2024 rules) or race (2014 rules).
How does point buy work in 5e?
All six scores start at 8 and you get 27 points. Scores 9 to 13 cost 1 point per step, 14 costs 7 points in total and 15 costs 9 points in total. The maximum before bonuses is 15 and the minimum is 8.
How do I work out an ability modifier?
Subtract 10 from the score, divide by 2 and round down. A 15 gives +2, a 10 gives +0 and an 8 gives -1.
Is rolling stats better than point buy?
Rolling averages about 73 total points, slightly above the standard array's 72, but varies a lot between characters. Point buy and the standard array keep every character in the party balanced.
Related
- Roll 4d6
- Roll a d6
- How to Roll Stats in D&D 5e: 4d6 Drop Lowest, Standard Array & Point Buy
Other dice
- 3D Dice Roller
- Roll a d2
- Roll a d3
- Roll a d4
- Roll a d6
- Roll a d8
- Roll a d10
- Roll a d12
- Roll a d20
- Roll a d100
- Roll a d1000
About this roller
DnD Dice Roller (dnddiceroller.org) rolls every die with your browser's cryptographically secure random number generator, crypto.getRandomValues, and uses rejection sampling so every face is exactly equally likely. The 3D dice only animate a result that has already been decided this way; the physics never picks the number. Rolls happen on your device and are never sent to our server.
The site is built and maintained by Farooq Choudhary at Ozeito, which also publishes the DnD Dice Roller app for Android and iOS. Found a problem? Contact us.
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Contains content from the System Reference Document 5.1 and 5.2 by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License.