Eldritch Blast 5e

Eldritch Blast is the warlock's signature cantrip: a ranged spell attack that deals 1d10 force damage (average 5.5) to a target within 120 feet. It fires extra beams at character levels 5, 11 and 17, up to four beams. Each beam uses its own attack roll, and the Agonizing Blast invocation adds Charisma to each hit.

Pick a level and press Roll.

Eldritch Blast at a glance

LevelCantrip evocation
Casting time1 action
Range120 feet
ComponentsV, S
DurationInstantaneous
ClassesWarlock
ResolutionRanged spell attack for each beam
Damage typeForce

Eldritch Blast damage by character level

LevelDiceMinAverageMax
Character level 1–4 (1 beam)1d1015.510
Level 5–10 (2 beams)2 × 1d1021120
Level 11–16 (3 beams)3 × 1d10316.530
Level 17–20 (4 beams)4 × 1d1042240

How Eldritch Blast works

How it works: You fire a beam of crackling energy at a creature within 120 feet and make a ranged spell attack. On a hit it takes 1d10 force damage. The base spell does not add your Charisma modifier to damage; that comes from the Agonizing Blast invocation.

Scaling: Instead of rolling bigger dice, Eldritch Blast adds beams: two at character level 5, three at 11 and four at 17. It scales with your total character level, not your warlock level, so a multiclassed character still gets the extra beams. You can aim the beams at one creature or split them, and each needs its own attack roll.

Invocations: Agonizing Blast adds your Charisma modifier to the damage of each beam that hits, and Repelling Blast pushes a creature you hit up to 10 feet away. In the 2014 rules these invocations name Eldritch Blast directly. In the 2024 rules they apply to a warlock cantrip of your choice that deals damage, and Agonizing Blast can be taken more than once to cover more cantrips.

Tactics: With Agonizing Blast, a level 5 warlock with 18 Charisma averages 5.5 + 4 = 9.5 damage per beam that hits. Splitting beams lets you finish a wounded enemy with one beam and send the rest elsewhere. Each beam can score its own critical hit.

Eldritch Blast: 2014 vs 2024 rules

2014 PHB2024 PHB
Damage1d10 force per beam1d10 force per beam
Beams2 at level 5, 3 at 11, 4 at 172 at level 5, 3 at 11, 4 at 17
Agonizing BlastAdds Charisma to Eldritch Blast onlyAdds Charisma to one chosen warlock damage cantrip; can be taken again
Repelling BlastPushes up to 10 feet, Eldritch Blast onlyPushes a Large or smaller creature up to 10 feet, works with a chosen warlock cantrip that uses an attack roll
Class listWarlockWarlock

Eldritch Blast FAQ

How much damage does Eldritch Blast do?

Each beam deals 1d10 force damage on a hit, an average of 5.5. You get one beam at levels 1 to 4, two at 5, three at 11 and four at 17.

Does Eldritch Blast add your Charisma modifier?

Not by itself. You need the Agonizing Blast invocation, which adds your Charisma modifier to the damage of each beam that hits.

Can you split Eldritch Blast beams between targets?

Yes. You can direct the beams at the same creature or different ones, and you make a separate attack roll for each beam.

Does Eldritch Blast scale with warlock level or character level?

Character level. Like other cantrips, it gains beams based on your total level, so multiclass characters keep the full scaling.

Related

Other cantrips

Rules are summarised in our own words; monster stat blocks are reproduced from the SRD. This work includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License. Card icons by Lorc and Delapouite from game-icons.net, licensed under CC BY 3.0.

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Contains content from the System Reference Document 5.1 and 5.2 by Wizards of the Coast LLC, used under the Creative Commons Attribution 4.0 International License.