Wizard Spell List 5e
The wizard has the biggest spell list in D&D 5e: 218 spells in the 2024 SRD 5.2, made up of 15 cantrips and 203 leveled spells from 1st to 9th level. Wizards copy spells into a spellbook and prepare a set each day, so the whole list stays within reach.
Wizards learn spells by writing them into a spellbook. In both the 2014 and 2024 rules you start with six 1st-level spells in the book, add two more each time you gain a wizard level, and can copy extra spells you find on scrolls or in other books (2 hours and 50 gp per spell level). Each long rest you choose which spells from the book are prepared. The 2014 rules set that number at Intelligence modifier plus wizard level; the 2024 rules use a fixed number from the class table instead. Rituals in your book can be cast as rituals even when they aren't prepared.
At low levels a few spells do most of the work. Shield adds +5 AC as a reaction and keeps a d6-hit-die caster alive. Magic Missile never misses and averages 10.5 force damage, which is how you finish a fleeing goblin. Find Familiar gives you a scout and free Help actions. At 3rd level take Misty Step and Web; at 5th, Fireball (8d6, 28 on average) and Counterspell are the classic pair.
A tip from the table: fill your spellbook with utility rituals like Detect Magic, Identify and Alarm, but don't prepare them. Save your prepared slots for combat and escape spells, and cast the rituals straight from the book when there's time. Roll damage for any of these on the spell damage roller.
Wizard spells by level (218 in the SRD)
| Level | Spells | Count |
|---|---|---|
| Cantrip | Acid Splash, Chill Touch, Dancing Lights (C), Elementalism, Fire Bolt, Light, Mage Hand, Mending, Message, Minor Illusion, Poison Spray, Prestidigitation, Ray of Frost, Shocking Grasp, True Strike | 15 |
| 1 | Alarm, Burning Hands, Charm Person, Chromatic Orb, Color Spray, Comprehend Languages, Detect Magic (C), Disguise Self, Expeditious Retreat (C), False Life, Feather Fall, Find Familiar, Floating Disk, Fog Cloud (C), Grease, Hideous Laughter (C), Ice Knife, Identify, Illusory Script, Jump, Longstrider, Mage Armor, Magic Missile, Protection from Evil and Good, Ray of Sickness, Shield, Silent Image (C), Sleep (C), Thunderwave, Unseen Servant | 30 |
| 2 | Acid Arrow, Alter Self (C), Arcane Lock, Arcanist's Magic Aura, Augury, Blindness/Deafness, Blur (C), Continual Flame, Darkness (C), Darkvision, Detect Thoughts (C), Dragon's Breath (C), Enhance Ability (C), Enlarge/Reduce (C), Flaming Sphere (C), Gentle Repose, Gust of Wind (C), Hold Person (C), Invisibility (C), Knock, Levitate (C), Locate Object (C), Magic Mouth, Magic Weapon, Mind Spike (C), Mirror Image, Misty Step, Phantasmal Force (C), Ray of Enfeeblement (C), Rope Trick, Scorching Ray, See Invisibility, Shatter, Spider Climb (C), Suggestion (C), Web (C) | 36 |
| 3 | Animate Dead, Bestow Curse (C), Blink, Clairvoyance (C), Counterspell, Dispel Magic, Fear (C), Fireball, Fly (C), Gaseous Form (C), Glyph of Warding, Haste (C), Hypnotic Pattern (C), Lightning Bolt, Magic Circle, Major Image (C), Nondetection, Phantom Steed, Protection from Energy (C), Remove Curse, Sending, Sleet Storm (C), Slow (C), Speak with Dead, Stinking Cloud (C), Tiny Hut, Tongues, Vampiric Touch (C), Water Breathing | 29 |
| 4 | Arcane Eye (C), Banishment (C), Black Tentacles (C), Blight, Charm Monster, Confusion (C), Conjure Minor Elementals (C), Control Water (C), Dimension Door, Divination, Fabricate, Faithful Hound, Fire Shield, Greater Invisibility (C), Hallucinatory Terrain, Ice Storm, Locate Creature (C), Phantasmal Killer (C), Polymorph (C), Private Sanctum, Resilient Sphere (C), Secret Chest, Stone Shape, Stoneskin (C), Vitriolic Sphere, Wall of Fire (C) | 26 |
| 5 | Animate Objects (C), Arcane Hand (C), Cloudkill (C), Cone of Cold, Conjure Elemental (C), Contact Other Plane, Creation, Dominate Person (C), Dream, Geas, Hold Monster (C), Legend Lore, Mislead (C), Modify Memory (C), Passwall, Planar Binding, Scrying (C), Seeming, Summon Dragon (C), Telekinesis (C), Telepathic Bond, Teleportation Circle, Wall of Force (C), Wall of Stone (C) | 24 |
| 6 | Chain Lightning, Circle of Death, Contingency, Create Undead, Disintegrate, Eyebite (C), Flesh to Stone (C), Freezing Sphere, Globe of Invulnerability (C), Guards and Wards, Instant Summons, Irresistible Dance (C), Magic Jar, Mass Suggestion, Move Earth (C), Programmed Illusion, Sunbeam (C), True Seeing, Wall of Ice (C) | 19 |
| 7 | Arcane Sword (C), Delayed Blast Fireball (C), Etherealness, Finger of Death, Forcecage (C), Magnificent Mansion, Mirage Arcane, Plane Shift, Prismatic Spray, Project Image (C), Reverse Gravity (C), Sequester, Simulacrum, Symbol, Teleport | 15 |
| 8 | Antimagic Field (C), Antipathy/Sympathy, Befuddlement, Clone, Control Weather (C), Demiplane, Dominate Monster (C), Incendiary Cloud (C), Maze (C), Mind Blank, Power Word Stun, Sunburst | 12 |
| 9 | Astral Projection, Foresight, Gate (C), Imprisonment, Meteor Swarm, Power Word Kill, Prismatic Wall, Shapechange (C), Time Stop, True Polymorph (C), Weird (C), Wish | 12 |
(C) = concentration. Every spell links to its own page with the rules, a 2014 vs 2024 comparison and a dice roller where the spell rolls dice.
Cantrips
- Acid Splash
- Chill Touch
- Dancing Lights
- Elementalism
- Fire Bolt
- Light
- Mage Hand
- Mending
- Message
- Minor Illusion
- Poison Spray
- Prestidigitation
- Ray of Frost
- Shocking Grasp
- True Strike
1st-level spells
- Alarm
- Burning Hands
- Charm Person
- Chromatic Orb
- Color Spray
- Comprehend Languages
- Detect Magic
- Disguise Self
- Expeditious Retreat
- False Life
- Feather Fall
- Find Familiar
- Floating Disk
- Fog Cloud
- Grease
- Hideous Laughter
- Ice Knife
- Identify
- Illusory Script
- Jump
- Longstrider
- Mage Armor
- Magic Missile
- Protection from Evil and Good
- Ray of Sickness
- Shield
- Silent Image
- Sleep
- Thunderwave
- Unseen Servant
2nd-level spells
- Acid Arrow
- Alter Self
- Arcane Lock
- Arcanist's Magic Aura
- Augury
- Blindness/Deafness
- Blur
- Continual Flame
- Darkness
- Darkvision
- Detect Thoughts
- Dragon's Breath
- Enhance Ability
- Enlarge/Reduce
- Flaming Sphere
- Gentle Repose
- Gust of Wind
- Hold Person
- Invisibility
- Knock
- Levitate
- Locate Object
- Magic Mouth
- Magic Weapon
- Mind Spike
- Mirror Image
- Misty Step
- Phantasmal Force
- Ray of Enfeeblement
- Rope Trick
- Scorching Ray
- See Invisibility
- Shatter
- Spider Climb
- Suggestion
- Web
3rd-level spells
- Animate Dead
- Bestow Curse
- Blink
- Clairvoyance
- Counterspell
- Dispel Magic
- Fear
- Fireball
- Fly
- Gaseous Form
- Glyph of Warding
- Haste
- Hypnotic Pattern
- Lightning Bolt
- Magic Circle
- Major Image
- Nondetection
- Phantom Steed
- Protection from Energy
- Remove Curse
- Sending
- Sleet Storm
- Slow
- Speak with Dead
- Stinking Cloud
- Tiny Hut
- Tongues
- Vampiric Touch
- Water Breathing
4th-level spells
- Arcane Eye
- Banishment
- Black Tentacles
- Blight
- Charm Monster
- Confusion
- Conjure Minor Elementals
- Control Water
- Dimension Door
- Divination
- Fabricate
- Faithful Hound
- Fire Shield
- Greater Invisibility
- Hallucinatory Terrain
- Ice Storm
- Locate Creature
- Phantasmal Killer
- Polymorph
- Private Sanctum
- Resilient Sphere
- Secret Chest
- Stone Shape
- Stoneskin
- Vitriolic Sphere
- Wall of Fire
5th-level spells
- Animate Objects
- Arcane Hand
- Cloudkill
- Cone of Cold
- Conjure Elemental
- Contact Other Plane
- Creation
- Dominate Person
- Dream
- Geas
- Hold Monster
- Legend Lore
- Mislead
- Modify Memory
- Passwall
- Planar Binding
- Scrying
- Seeming
- Summon Dragon
- Telekinesis
- Telepathic Bond
- Teleportation Circle
- Wall of Force
- Wall of Stone
6th-level spells
- Chain Lightning
- Circle of Death
- Contingency
- Create Undead
- Disintegrate
- Eyebite
- Flesh to Stone
- Freezing Sphere
- Globe of Invulnerability
- Guards and Wards
- Instant Summons
- Irresistible Dance
- Magic Jar
- Mass Suggestion
- Move Earth
- Programmed Illusion
- Sunbeam
- True Seeing
- Wall of Ice
7th-level spells
- Arcane Sword
- Delayed Blast Fireball
- Etherealness
- Finger of Death
- Forcecage
- Magnificent Mansion
- Mirage Arcane
- Plane Shift
- Prismatic Spray
- Project Image
- Reverse Gravity
- Sequester
- Simulacrum
- Symbol
- Teleport
8th-level spells
- Antimagic Field
- Antipathy/Sympathy
- Befuddlement
- Clone
- Control Weather
- Demiplane
- Dominate Monster
- Incendiary Cloud
- Maze
- Mind Blank
- Power Word Stun
- Sunburst
9th-level spells
- Astral Projection
- Foresight
- Gate
- Imprisonment
- Meteor Swarm
- Power Word Kill
- Prismatic Wall
- Shapechange
- Time Stop
- True Polymorph
- Weird
- Wish
Wizard spell list FAQ
How many spells are on the wizard spell list in 5e?
The 2024 SRD 5.2 lists 218 wizard spells: 15 cantrips and 203 spells of 1st to 9th level. The full 2024 Player's Handbook adds more on top of the SRD.
Can a wizard learn spells from scrolls?
Yes. A wizard can copy a wizard spell from a scroll or another spellbook into their own book if it is a level they can prepare. Copying takes 2 hours and 50 gp per spell level.
What are the best 1st-level wizard spells?
Shield, Magic Missile, Find Familiar and Sleep are the usual top picks. Shield keeps you alive, Magic Missile always hits, Find Familiar scouts for you, and Sleep can end a fight against weak foes.
Do wizards have to prepare ritual spells?
No. A wizard can cast any ritual spell in their spellbook as a ritual without preparing it, in both the 2014 and 2024 rules. Casting it as a ritual adds 10 minutes to the casting time.
Related
- Wizard 5e: Class Guide for the 2024 Rules
- Spell Damage Roller
- Cantrips in 5e: How They Scale
- All SRD spells
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